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ABOUT US

Aubrey Isaacman (they/them)
Aubrey is the lead designer on Our First Kiss and loves designing games about intimacy and relationships. In their free time, they're usually making something really awesome and weird! Maybe it's a game about kissing, maybe it's a DIY project, or maybe they're embroidering something from a galaxy far, far away.

Kaitlin Bonfiglio (she/her)
KB is the co-producer and lead sound designer for Our First Kiss. She loves weird, tiny, radical games and experiences. If you're wondering (you weren't), she spent a non-trivial amount of time kissing her own hand for the sounds in this game.

Lex Yu (they/them)
Lex is the Principle Programmer on Our First Kiss. Lex is an undergrad BS student studying computer science at the University of Southern California. They've had a lot of fun working on this project!

Cloud Tian (he/him)
Bio unavailable

Yuwei Lin (she/her)
Yuwei is the lead artist on Our First Kiss and is studying Interactive Media and Game Design at USC. As a game designer and multi-media artist, she loves to explore connections between video games, art, and education. She believes game has the potential to achieve an artistic expression unique to the game per se.

Laura Meng (she/her)
Laura is a first-year MFA within the IMGD program at USC. She attended the University of Washington to get her Bachelors in Human Centered Design and Engineering. Her passions lie in designing accessible technology and putting user needs at the forefront of all her work. She loves exploring the food scene in Los Angeles and going on walks while zoning out to kpop.

Alex Cap (he/him)
Alex is the composer on Our First Kiss. He has also scored projects such as Netflix rom-com Holly Star, mobile vertical shooter Task Attack, and VR adventure Homeward Duck. He also enjoys arranging video game themes for piano. In his free time he can be found playing Nintendo Switch, Google Sheets, or tennis.

Morgan Baker (she/her)
Morgan is an Accessibility Specialist who provides guidance on best accessibility practices to the team, as needed. When she isn’t drinking copious amounts of tea, playing video games, or organizing local tournaments, you’ll probably find her working on case studies to create accessible solutions.

Trever Berryman (he/they)
Trever is a developer and designer who provided interim consulting services for gameplay prototyping on Our First Kiss. They love games that breach the norm, especially when they leave players with a positive change. In their free time, they enjoying cooking, working on self development and exploring the outdoors.🌱Reach out to Trever for consultation on QA, Design and prototyping. 💜
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